Chapter

The Uses of Language Games

Charles Travis

in The Uses of Sense

Published in print September 2001 | ISBN: 9780199245871
Published online November 2003 | e-ISBN: 9780191598630 | DOI: http://dx.doi.org/10.1093/0199245878.003.0003
 The Uses of Language Games

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This chapter asks how Wittgenstein's idea of a language game casts light on the way words represent. It explores the idea of language games as objects of comparison. It uses that to show how language games are meant to support the second picture of semantics (drawn in Ch. 1).

Keywords: language game; naming; rules; Wittgenstein

Chapter.  24106 words. 

Subjects: Philosophy of Language

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