Chapter

Digital Applications in Entertainment Industries: Video Games and Photography

James W. Cortada

in The Digital Hand

Published in print October 2005 | ISBN: 9780195165876
Published online September 2007 | e-ISBN: 9780199789689 | DOI: http://dx.doi.org/10.1093/acprof:oso/9780195165876.003.0012
 Digital Applications in Entertainment Industries: Video Games and Photography

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This chapter describes the use of information technologies in two entertainment industries: video games and photography. It describes how the technology is used in the work of these industries (applications), development, and manufacture of its products, and in the digital goods sold to the public. These are characterized as part of the New Economy.

Keywords: digital photography; New Economy; information technology; applications; deployment

Chapter.  15236 words. 

Subjects: Business History

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