Chapter

<i>Dharma</i> and Rupture in the Game of Dice

Emily T. Hudson

in Disorienting Dharma

Published in print December 2012 | ISBN: 9780199860760
Published online January 2013 | e-ISBN: 9780199979936 | DOI: http://dx.doi.org/10.1093/acprof:oso/9780199860760.003.0002

Series: AAR Religions in Translation

Dharma and Rupture in the Game of Dice

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Chapter 2 examines how the epic’s aesthetics of suffering builds its threefold argument concerning the pervasive presence of suffering through examining the depiction of four characters and one conceptual category in the epic’s most pivotal scene, the episode of the dice game. First this chapter examines how the actions of three characters (Duryodhana, Dhṛtarāṣṭra, and Yudhiṣṭhira) lead to the game of dice and Draupadī’s subsequent abuse. Next the chapter explores the description of Draupadī’s violation in the assembly hall. Finally, this chapter focuses on Draupadī’s question to Yudhiṣṭhira concerning the validity of his stake, examining what this question communicates about the relationship between dharma and suffering.

Keywords: dice game; aesthetics of suffering; dharma; Duryodhana; Dhṛtarāṣṭra; Yudhiṣṭhira; Draupadī; proximity; estrangement; rupture

Chapter.  13181 words. 

Subjects: Hinduism

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