Article

Acoustic Scenography and Interactive Audio

Jan Paul Herzer

in The Oxford Handbook of Interactive Audio

Published in print May 2014 | ISBN: 9780199797226
Published online July 2014 | | DOI: http://dx.doi.org/10.1093/oxfordhb/9780199797226.013.005

Series: Oxford Handbooks

Acoustic Scenography and Interactive Audio

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The chapter discusses the use of interactive audio concepts and sound installations in built environments such as museums, exhibitions, trade fairs, and points of sale. It collects fundamental design approaches as well as technological basics und tries to describe the advantages of the use of nonlinear audio in architectural space. The chapter delivers a practical view on design processes that include the use of interactive audio, generative sound design, and procedural music. It describes diverse applications in the fields of architecture, interior design, and acoustic scenography. While highlighting the general need for the thought-through design of acoustic environments, it tries to encourage professionals to implement interactive audio concepts in the process of creating and shaping the aural architecture of a built environment.

Keywords: acoustic scenography; sound design; architecture; nonlinear audio; interactive; generative; procedural; built environment; sound installation; aural architecture

Article.  5012 words. 

Subjects: Music ; Applied Music

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