Chapter

More than a game?

Barry Atkins

in More than a Game

Published by Manchester University Press

Published in print May 2003 | ISBN: 9780719063640
Published online July 2012 | e-ISBN: 9781781700235 | DOI: http://dx.doi.org/10.7228/manchester/9780719063640.003.0006
More than a game?

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This chapter begins with a discussion of the three-way intersection between simulation, game, and real. It argues that we are so blinded by the sheen reflecting off our consoles and computers and by the hype of their public relations machines that we no longer see just how traditional the narratives on offer really are. We are always in danger of prioritising ‘computer’ over ‘game’, ‘game’ over ‘fiction’, and making too many assumptions about the ‘virtual’ that we do not take proper account of the ‘real’. The computer game as fictional form is also discussed.

Keywords: computer game; game; real; simulation; fictional form; computers; consoles; narratives

Chapter.  6635 words. 

Subjects: Media Studies

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