Chapter

Authentic Outcomes

Eric Klopfer

in Augmented Learning

Published by The MIT Press

Published in print April 2008 | ISBN: 9780262113151
Published online August 2013 | e-ISBN: 9780262277297 | DOI: https://dx.doi.org/10.7551/mitpress/9780262113151.003.0009
Authentic Outcomes

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This chapter describes the use of role play and collaboration in mobile games. The discussions focus on game known as Outbreak @ the Institute, which combines the virus modeling of the Virus game, along with the public health and role-playing aspects of the augmented reality games. Players of Outbreak @ the Institute participated in a fictional scenario: the outbreak of a new form of avian influenza, or bird flu, in a university campus.

Keywords: role play; collaboration; mobile games; game design; Outbreak @ the Institute; augmented reality games

Chapter.  6411 words.  Illustrated.

Subjects: Computer Science

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