Computer art

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Art produced with the aid of or in imitation of what can be achieved with a computer. Computer art first appeared in the 1950s and was usually graphic in nature, consisting of the random arrangement of geometric shapes, for example. However, the increasing sophistication of computers and the development in the 1970s of tools such as the stylus or ‘light pen’ led artists such as Richard Hamilton and David Hockney to work interactively with displays on screens in what amounted to relatively direct ‘painting’ techniques. Computers have also been used to control or programme displays of Kinetic art.

Subjects: Art.

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